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 Announcement: The New GameTap 

 Announcement: The New GameTap 
March 6, 2009, 3:07 pm
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Post Re: Announcement: The New GameTap
> {quote:title=Maplemastah wrote:}{quote}
> I saw this in one of the blogs, 1. Launch the player or go to gametap.com

That was in , but it was referring to how you'll start the migration process. If you launch the player after the update takes effect, it's going to redirect you to installing the new browser plugin.

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March 6, 2009, 3:07 pm
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Post Re: Announcement: The New GameTap
> {quote:title=IAMMIKE wrote:}{quote}
> To the folks who are criticizing the update - I think you're venom is aimed at the wrong people here. This is Metaboli's doing. A new company has purchased Gametap and they'll do with it whatever they think is best. You'd do the same if you bought a company. The fact is that they've had success with their Metaboli model so of course they're going to use the same strategies for their new company.
>
> And another thing which the staff and mods for obvious reasons won't comment on - there is a reason Gametap was sold in the first place. I obviously don't know the financial statistics but as you can clearly see Gametap has been slowly dropping features. GTTV is gone, new games are added at a snails pace compared to what there used to be. Does anyone remember when Tomb Raider Anniversary was released on Gametap the same day it was released in stores? That stuff doesn't happen anymore. I think it's safe to conclude that Gametap was not pulling in the kind of profits that the owners wanted and had Metaboli not stepped in we might very well have lost Gametap altogether.
>
> I think rather than accusing Gametap of alienating its customers we should be breathing a sigh of relief that someone else was willing to take it on. Yes it's going to be quite different but keep in mind that this is no longer Gametap, it's Metaboli. Welcome to the new era.
>
> Then again I could be way off base....


I think it's alot more complicated that that. Time-Warner has had trouble swallowing AOL among other things (falling ad revenue in Time and TV stations.) The dumping of GT may just have been a result of the company trying to streamline itself. they are primarily a cable provider/news outlet. And in a time of struggle you dump things they aren't your core. I could count on one hand the number of games that were on GT on release date, so I'd call that the exception rather than the rule. And the slower adding of games is probably in part due to the well drying so to speak on games that can be aquired in a cost effective manner.

Long story short, I wouldn't oversimplify. (Because I could write an even longer post about GTTV just being a money sink, etc. etc.)


March 6, 2009, 3:07 pm
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Post Re: Announcement: The New GameTap
> {quote:title=Maplemastah wrote:}{quote}
> I saw this in one of the blogs, 1. Launch the player or go to gametap.com
>
>
>
> So does that mean we'll be able to use the player if we dont want to use the website?


I believe that is in reference to how you will initiate the migration process.

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March 6, 2009, 3:09 pm
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Post Re: Announcement: The New GameTap
> {quote:title=LittlestCthulhu wrote:}{quote}
> > {quote:title=Maplemastah wrote:}{quote}
> > I saw this in one of the blogs, 1. Launch the player or go to gametap.com
> > So does that mean we'll be able to use the player if we dont want to use the website?
>
>
> I believe that is in reference to how you will initiate the migration process.


But if you don't want to use the website, you could just use desktop shortcuts.


March 6, 2009, 3:48 pm
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Post Re: Announcement: The New GameTap
> {quote:title=tsrblke2 wrote:}{quote}
> I could count on one hand the number of games that were on GT on release date

That's quite a hand!


March 6, 2009, 3:55 pm
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Post Re: Announcement: The New GameTap
> {quote:title=TheRedEye wrote:}{quote}
> > {quote:title=tsrblke2 wrote:}{quote}
> > I could count on one hand the number of games that were on GT on release date
>
> That's quite a hand!
Yeah, you should probably see a doctor about that.

And with new subscription options, will we still be able to buy a year of GT with prize points?

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March 6, 2009, 4:09 pm
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Post Re: Announcement: The New GameTap
> {quote:title=TheRedEye wrote:}{quote}
> > {quote:title=tsrblke2 wrote:}{quote}
> > I could count on one hand the number of games that were on GT on release date
>
> That's quite a hand!


Apparently my memory is just really bad then, I apologize.


March 6, 2009, 4:32 pm

Joined: June 4, 2007, 1:26 am
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Post Re: Announcement: The New GameTap
It seams, gametap is going the metaboli way.
That's sad.
I used both service, and well, The gametap player could be slow and annoying sometimes, but I still found the all in one gametap player easier to use than the metaboli one.

Then, wait and see before we make an actual opinion don't we ?


March 6, 2009, 4:34 pm
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Post Re: Announcement: The New GameTap
Everyone, lets keep this on topic and avoid personal attacks.

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March 6, 2009, 4:53 pm
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Post Re: Announcement: The New GameTap
> {quote:title=tsrblke2 wrote:}{quote}
> > {quote:title=TheRedEye wrote:}{quote}
> > > {quote:title=tsrblke2 wrote:}{quote}
> > > I could count on one hand the number of games that were on GT on release date
> >
> > That's quite a hand!
>
>
> Apparently my memory is just really bad then, I apologize.

Launch day had 300 titles, in case anyone is curious.


March 6, 2009, 5:12 pm
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Post Re: Announcement: The New GameTap
Aha! I see the problem, I was refering to games that came to GT on their release date in stores. I don't think that's happened all to often. (Since someone was saying that it has happened SOOOO much less, but less than ~5 times really isn't that much less.)


March 6, 2009, 5:12 pm

Joined: December 31, 2007, 9:54 am
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Post Re: Announcement: The New GameTap
"leaderboards, challenge play, customizable controls,save states and some personal playlists"

Ok, I finally took time to read and this is what I realize. I couldn't give two hoots about any one of the "pros" that are being listed. Other than more games being added which is a given anyway. But I do care about 5 out of 7 things we are losing for who knows how long. That's way more than a trade off. Challenge play and leaderboards are basically what makes gametap and the internet as a whole, I don't see why it is acceptable to fudge them away just to switch formats. The player works, keep it until you're ready with everything...

Codeguru

PS- Also I dunno what format you're using for the web client but flash based programs are choked at a maximum framerate when being embedded in a web page as anyone from Newgrounds will tell you and it is annoying as hell. That sounds laggy.

PPS- Do we not get an option to full screen each game now?


March 6, 2009, 5:23 pm

Joined: February 23, 2008, 11:55 pm
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Post Re: Announcement: The New GameTap
I've read the collective mod defenses of the new update. I'm hearing that we are supposed to give gt employees a round of applause for being good people, not really for supplying a better product. Well, I do not know them, I'm a +customer+, and from a customer perspective, they're cutting up the product.

How do you respond to the fact the new way is removing functionality? This is not the same product. My save states are being destroyed, my street fighter is now useless, and my new gaming window is a tiny ad supported flash looking window. Sorry, I can't applaud a company that shoves an [b]unfinished product[/b] out the door and force feeds it.

You do not deserve any kudos for that, gt people. None. The second time you've done it. Fool me once...


March 6, 2009, 5:48 pm

Joined: May 31, 2007, 3:15 pm
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Post Re: Announcement: The New GameTap
Geez the player isn't a religion its just a device to serve up encrypted games. The only thing that I miss from that thing is the ability to watch Cartoon Network stuff while downloading games. That would be my one dream addition back to Gametap through the website update because it made the experience sooo much better than Steam or the other stuff I use.

The only other thing that was changed that I miss is the Gametap editorial stuff (except for jaredr's stuff) and as I watch the Gametap blog evolve under TheRedEye his stuff may some day surpass it.


March 6, 2009, 6:31 pm
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Post Re: Announcement: The New GameTap
> {quote:title=Codeguru wrote:}{quote}
>
>
> Codeguru
>
> PS- Also I dunno what format you're using for the web client but flash based programs are choked at a maximum framerate when being embedded in a web page as anyone from Newgrounds will tell you and it is annoying as hell. That sounds laggy.
>
> PPS- Do we not get an option to full screen each game now?

1) I used to frequent Newgrounds all the friggin time! I haven't even thought about it for years, thanks for the reminder. I need to go watch "All your sweets are belong to Sloth".

2) No, we won't have the option for full screen on anything we have to play in the browser .... for a certain amount of time after launch. I understand it will be added in, but no timeline has been released for enabling all those wonderful things we're losing. It's okay though, it will give me more time to get my character to max level in Warhammer and try out the new classes they are adding this month.


March 6, 2009, 6:53 pm
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Post Re: Announcement: The New GameTap
I'm actually pretty excited for this update.
I've never really cared much for the Client to begin with, and I hardly used saved states and I rarely went into a Challenge Lobby. However, I will miss being able to IM and I'll be somewhat dissapointed if it won't be compatible with Chrome from the get go. Even then, I'm confident that Gametap will have those fixed in no-time.
Plus, how can you not be excited with new titles and publishers?


March 6, 2009, 6:59 pm
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Post Re: Announcement: The New GameTap
> {quote:title=westman_82 wrote:}{quote}
> Geez the player isn't a religion its just a device to serve up encrypted games.

It's not?

Uh...

~+edges prayer mat under desk+~


March 6, 2009, 7:15 pm
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Post Re: Announcement: The New GameTap
> {quote:title=Panther29 wrote:}{quote}
> > {quote:title=MarcusMang wrote:}{quote}
> > I sort have already posted this before but my thread with this was locked:
> > I for one am highly looking forward the new direction of GameTap. This whole browser based gaming is the future of PC Gaming and frankly GameTap is behind in this (Kongregate, Instant Action, Quake Live, Good Old Games, all of those free browser based MMO's)
> >
> > + The lack of client will no longer take up memory slowing down my PC
> > + My graphics card did funky things to the client every time it's minimized
> > + Playing in the browser will actually encourage me to play more console, arcade, DOS games (I mainly play PC games on Gametap)
> > + I rarely use save states or external controllers
> > + Firefox support!
> >
> > - The lack of Mac support is stupid ( I don't own a Mac but still)
> > - THAT DREAMCAST EMULATOR IS STILL CRAP ON VISTA. I WANT MY CRAZY TAXI
>
> Your thread was locked?? Imagine that! I'm surprised they haven't banned you yet. This thread was for people to voice their opinions . You're nothing but a troublemaking TROLL, if someone doesnt like the new changes you jump in and criticize them. HMM does that make you a fanboy of the new gametap?!? You call gametap members fanboys, the same members who kept this service alive for you. Well i'm glad you and 2 other people LIKE these changes. For the rest of us these changes are bad. Have you even read this whole topic? 90% of the posts are people who don't want this change, people quitting. Go read the replies to the gametap blog. Browser gaming has FAIL written all over it.
>
> i still lol when you said browser gaming is the future. what planet are you from? browser gaming has been around forever, nobody liked it then nobody likes it now. The only services to ever have success with browser gaming were casino sites and EA Pogo. You say (Kongregate, Instant Action, Quake Live, Good Old Games, all of those free browser based MMO's), the only reason they're browser games is because the creators needed a CHEAP way to put the game out, the only reason people play them is because they're to cheap to go buy a good game .
>
> I agree with another post, i shouldnt be blaming gametap, i should blame metaboli. So gametap staff.. i apologize. i know you're gamers and probably don't like these changes either. Marcus... my best advice to you would be to go buy yourself a dreamcast, pick up a copy of crazy taxi. By christmas it may be the only way you get to play it.

a. those 90% you talk about are probably <10% of the entire GT userbase
b. sorry for trolling i wrote those posts after a night of no sleep
c. browser gaming is the future of PC gaming. Think about it, what are the three biggest threats to the PC 1. Piracy 2. Reliance on expensive hardware upgrades (Crysis). 3. DRM (see Spore)
d. The Korean method of PC gaming is that people play games for free (often in a browser) and the game is supported by ads and microtransactions and there are numerous games (Perfect World, all of those MMo's you see in ads) that have millions in profits from people paying 50 cents for a hat, $2 for a super-sword and 90% of those games you've never heard of, but they have millions of users
e. Since when was expensive / full price games mean that they were good (see Steel Battalion)

I'm sorry for acting like a troll (I was). Any further posts by me will be on topic.


March 6, 2009, 7:25 pm
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Post Re: Announcement: The New GameTap
One thing the would be cool is if the new Gametap would work like Battlefield Heroes does. You go to the website, download the games, and when you want to play you just click a button and an entirely new not browser thing (it's hard to explain if you've never play BFH) open and you play the game. I have been a trolly defender, but I was just responding the cultist dedication to the client.


March 6, 2009, 7:57 pm

Joined: May 31, 2007, 3:15 pm
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Post Re: Announcement: The New GameTap
http://www.metaboli.co.uk/forum/metaboli-march-update-sticky-updated-04-03-2009-t58700.html

I stumbled on this, will we be getting the enhanced mod support and what not?


March 6, 2009, 8:30 pm

Joined: June 11, 2007, 2:15 pm
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Post Re: Announcement: The New GameTap
> {quote:title=LittlestCthulhu wrote:}{quote}
> The new plug-in is not flash based. Our security policies and strategies are not open for public discourse for, of all things, security reasons.

Okay, so you want me to install a browser plugin that may have security holes in it, and I'm just supposed to trust you that it doesn't?

Sorry. Forget it. Just about every other popular browser plugin has exploitable security issues (Flash, Acrobat, etc.), and I don't see any reason to believe that your plugin will be any different. And I'm especially not going to just take it on faith that your plugin is safe.


March 6, 2009, 8:39 pm
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Post Re: Announcement: The New GameTap
> {quote:title=Dachannien wrote:}{quote}
> > {quote:title=LittlestCthulhu wrote:}{quote}
> > The new plug-in is not flash based. Our security policies and strategies are not open for public discourse for, of all things, security reasons.
>
> Okay, so you want me to install a browser plugin that may have security holes in it, and I'm just supposed to trust you that it doesn't?
>
> Sorry. Forget it. Just about every other popular browser plugin has exploitable security issues (Flash, Acrobat, etc.), and I don't see any reason to believe that your plugin will be any different. And I'm especially not going to just take it on faith that your plugin is safe.

As long as you use proper security practices and have updated software you should be pretty safe. You need to keep in mind that any software can be attacked. My Java got attacked and now my router has a virus on it, but that's mainly Java's fault. I got a new firewall, Malwarebytes, and Ad-Aware and now I feel safe downloading this new plugin. If this plugin does have issues that affect the general public and not just 3 idiots, then it's game-freaking-over, money back time.



March 6, 2009, 9:00 pm

Joined: December 31, 2007, 9:54 am
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Post Re: Announcement: The New GameTap
How does a flashed ROM get infected with a virus? Oh and to stay on topic, player good web bad, whatnot...

Codeguru


March 6, 2009, 9:44 pm
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Post Re: Announcement: The New GameTap
> {quote:title=Dachannien wrote:}{quote}
> > {quote:title=LittlestCthulhu wrote:}{quote}
> > The new plug-in is not flash based. Our security policies and strategies are not open for public discourse for, of all things, security reasons.
>
> Okay, so you want me to install a browser plugin that may have security holes in it, and I'm just supposed to trust you that it doesn't?
>
> Sorry. Forget it. Just about every other popular browser plugin has exploitable security issues (Flash, Acrobat, etc.), and I don't see any reason to believe that your plugin will be any different. And I'm especially not going to just take it on faith that your plugin is safe.


There is already a browser player, do you not use it? Because it's kinda nice. Consider this just the "tricked out" version of that (that can play/launch all the games instead of just a few arcade ones.)


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