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FredFredrickson
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October 12, 2009, 8:49 pm |
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Joined: August 29, 2009, 3:01 pm Posts: 8
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 Re: Problem Launching Trine?
I have visual studio installed on my machine, and I get a debugger option when I try to start trine. here's my log: Cyan-388
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Tyrion
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October 13, 2009, 8:09 am |
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Administrator
Joined: March 23, 2009, 9:01 am Posts: 302
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 Re: Problem Launching Trine?
compumom wrote: hate to just repost what was posted here, but i'm having the same problems as the others. I installed the driver engine from the game's page, didn't help (100% of the times, i'm getting that the game crashed. Using Vista, and I can play Crysis on this so please don't pst "upgrade your system"). Should i try deleting it and redownloading it? Game looks really interesting, if not oddly similar to Lost Vikings >.> | | |
Links to the current versions of DirectX and Agea PhysX are at the top of this post. I am assuming that by "driver engine" you are referring to one or both of those? If you post your logs (directions on tech support forum page) I will be glad to take a look at them as that is always the fastest way to get help.
_________________ I thought you said you had game?
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Tyrion
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October 13, 2009, 8:17 am |
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Administrator
Joined: March 23, 2009, 9:01 am Posts: 302
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 Re: Problem Launching Trine?
FredFredrickson wrote: I have visual studio installed on my machine, and I get a debugger option when I try to start trine. here's my log: Cyan-388 | | |
From a GameTap player point of view, everything looks like it launched fine based on your logs. Sounds like Trine just crashed on you and you got an option to attach the debugger since you have studio installed. Looks like you have latest DirectX based on your logs. Are you sure you have latest Agea PhysX? Link is on the top of this post if you have any questions about that.
_________________ I thought you said you had game?
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FredFredrickson
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October 13, 2009, 5:14 pm |
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Joined: August 29, 2009, 3:01 pm Posts: 8
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 Re: Problem Launching Trine?
Tyrion wrote: FredFredrickson wrote: I have visual studio installed on my machine, and I get a debugger option when I try to start trine. here's my log: Cyan-388 | | |
From a GameTap player point of view, everything looks like it launched fine based on your logs. Sounds like Trine just crashed on you and you got an option to attach the debugger since you have studio installed. Looks like you have latest DirectX based on your logs. Are you sure you have latest Agea PhysX? Link is on the top of this post if you have any questions about that. | | |
Yes, I just recently installed the recent physX from this forum actually. I see that it's crashing, unrelated to the debugger on my machine. any ideas?
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Tyrion
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October 13, 2009, 8:22 pm |
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Administrator
Joined: March 23, 2009, 9:01 am Posts: 302
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 Re: Problem Launching Trine?
FredFredrickson wrote: Yes, I just recently installed the recent physX from this forum actually. I see that it's crashing, unrelated to the debugger on my machine. any ideas? | | |
Do you ever see the Trine launcher or does it pretty much crash immediately? Do you have any 3rd party anti-virus or firewall software installed? If so, I would try disabling it and see if that changes the behavior. We also just determined today that if you have directly or indirectly caused the Windows Firewall service to stop, it can prevent you from successfully starting PC games on some platforms. That would be something good to check with msconfig if you have a question about it.
_________________ I thought you said you had game?
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Acqua
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October 14, 2009, 11:41 am |
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Joined: August 24, 2009, 4:58 pm Posts: 3
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 Re: Problem Launching Trine?
1. Firefox 3.5.3 2. Windows 7 x64 3. Rebooting doesn't help 4. No Gametap error code. 5. Xray-707 6. Trine doesn't work 7. Burgertime works 8. N/A 9. Yes 10. The Trine settings box does appear. I select my resolution. I click the launch button. I see my mouse icon spin, and the game just disappears. I only see my desktop.
Windows firewall service is running, and DEP and security software settings don't appear to make a difference. CPU is showing as 00 for trine launcher.
Using a Radeon 4870 with Cats 9.9
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Tyrion
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October 14, 2009, 12:55 pm |
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Administrator
Joined: March 23, 2009, 9:01 am Posts: 302
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 Re: Problem Launching Trine?
If you get the Trine launcher to appear, that rules out most of the player config / security / firewall issues.
I can see from your logs that you have the correct DirectX version. This sounds like the experience someone has if they do not have the correct PhyX installed on their machine. It could be a video driver issue too- we have had a number of early Windows 7 users that needed to update their video drivers from the vendor.
_________________ I thought you said you had game?
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Acqua
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October 14, 2009, 1:12 pm |
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Joined: August 24, 2009, 4:58 pm Posts: 3
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 Re: Problem Launching Trine?
Tyrion wrote: This sounds like the experience someone has if they do not have the correct PhyX installed on their machine. | | |
I have the latest installed from the link provided in the first post Quote: It could be a video driver issue too- we have had a number of early Windows 7 users that needed to update their video drivers from the vendor. | | |
I'm using the latest for my card: http://game.amd.com/us-en/drivers_catal ... ws-7-64bit
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Tyrion
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October 14, 2009, 1:30 pm |
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Administrator
Joined: March 23, 2009, 9:01 am Posts: 302
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 Re: Problem Launching Trine?
I don't have any immediate suggestions for you. Sounds like you have run through all of the known issues.
We are going to release another 64 bit PC game tomorrow. Try that one and see if it works. If it does, we will at least know that the issue is probably related strictly to Trine. If you have problems with the new title also, lets talk about some next steps to get more data about your system. If you can get a system dump using ProcessMonitor and upload it to our FTP site, I will be glad to take a look at it.
_________________ I thought you said you had game?
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Acqua
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October 14, 2009, 1:45 pm |
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Joined: August 24, 2009, 4:58 pm Posts: 3
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 Re: Problem Launching Trine?
I managed to get Trine working. I downloaded Trine demo from the official game developer's website. I forced the demo to install direct x, physx, and the WMC codec (which I'm pretty sure I was missing, and that was probably the problem). The Trine demo download is located at http://trine-thegame.com/site/ Then I ran Trine demo. That worked. Then I tried Trine in Gametap. That worked. Then I uninstalled Trine Demo. Then I tested Trine again in Gametap, and Trine still works. I have a feeling that I didn't have the codec installed.
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Tyrion
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October 14, 2009, 4:32 pm |
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Administrator
Joined: March 23, 2009, 9:01 am Posts: 302
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 Re: Problem Launching Trine?
Awesome. Thanks for posting the solution.
_________________ I thought you said you had game?
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mcdenise81
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October 14, 2009, 8:55 pm |
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Joined: June 19, 2009, 5:20 pm Posts: 6
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 Re: Problem Launching Trine?
Okay, game has downloaded (thanks) now it won't run. I did that thing where I downloaded the demo from the official site and installed everything from there, but nothing. The cursor has the "wait" symbol for a second then "teleports(?)" to the top-left corner of my screen and no game (can't even run the demo). suggestions? Log code: Khaki-330
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ArrowFlynn
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October 14, 2009, 10:24 pm |
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Joined: August 9, 2007, 7:42 pm Posts: 26
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 Re: Problem Launching Trine?
mcdenise81 wrote: Okay, game has downloaded (thanks) now it won't run. I did that thing where I downloaded the demo from the official site and installed everything from there, but nothing. The cursor has the "wait" symbol for a second then "teleports(?)" to the top-left corner of my screen and no game (can't even run the demo). suggestions? Log code: Khaki-330 | | |
Well, if you can't get the demo to run, that's not a Gametap issue. It's an issue between your computer's config (drivers, hardware, etc.) and the game itself. If the demo won't run, then Gametap's version isn't going to run either. I'd recommend posting in Frozenbyte's forum to see if you get any help: http://frozenbyte.com/board/viewforum.php?f=15System Requirements o OS: Windows XP, Windows Vista or Windows 7 o Processor: 2.0 GHz CPU (Dual-core recommended) o Memory: 512 MB (XP), 1 GB (Vista) o Graphics: Radeon X800 or GeForce 6800 or better o DirectX®: 9.0c
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Cartigan
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October 15, 2009, 6:19 am |
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Joined: March 31, 2009, 4:54 pm Posts: 63
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 Re: Problem Launching Trine?
Tyrion wrote: compumom wrote: hate to just repost what was posted here, but i'm having the same problems as the others. I installed the driver engine from the game's page, didn't help (100% of the times, i'm getting that the game crashed. Using Vista, and I can play Crysis on this so please don't pst "upgrade your system"). Should i try deleting it and redownloading it? Game looks really interesting, if not oddly similar to Lost Vikings >.> | | |
Links to the current versions of DirectX and Agea PhysX are at the top of this post. I am assuming that by "driver engine" you are referring to one or both of those? If you post your logs (directions on tech support forum page) I will be glad to take a look at them as that is always the fastest way to get help. | | |
Ageia hasn't owned PhysX for what, a year or two now? It's nVidia (to the detriment of every PC video gamer)
_________________ And hilarity ensued.
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tsymyn
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October 17, 2009, 10:37 am |
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Joined: April 12, 2009, 1:15 am Posts: 2
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 Re: Problem Launching Trine?
I can't get Trine or Trackmania Unlimited to work. With Trine I get the launcher, then no matter what settings I pick it crashes. I have the latest nVidia driver and Physx software and the WMV codec from Frozenbyte. The Trine demo runs fine. Trackmania just pops up a window "Nadeo Launcher has stopped responding." With either I have to end-task on the Gametap player and restart my browser to play anything else or try to launch one of those again. Vista Ultimate x64. Windows problem reports look pretty generic:
Product Trine
Problem Stopped working
Date 10/17/2009 10:28 AM
Status Report Sent
Problem signature Problem Event Name: APPCRASH Application Name: trine.exe Application Version: 1.0.0.1 Application Timestamp: 00000000 Fault Module Name: StackHash_2977 Fault Module Version: 0.0.0.0 Fault Module Timestamp: 00000000 Exception Code: c0000005 Exception Offset: 000209c9 OS Version: 6.0.6002.2.2.0.256.1 Locale ID: 1033 Additional Information 1: 2977 Additional Information 2: 4154dcc88df2e0dbee447ed00a9843ce Additional Information 3: 0abd Additional Information 4: f0e789883530ce93c9216f7c856bab47
Extra information about the problem Bucket ID: 1507828346
--AND--
Product Nadeo Launcher
Problem Stopped working
Date 10/17/2009 10:27 AM
Status Report Sent
Problem signature Problem Event Name: APPCRASH Application Name: TmForeverLauncher.exe Application Version: 1.0.0.1 Application Timestamp: 00000000 Fault Module Name: StackHash_0bc4 Fault Module Version: 0.0.0.0 Fault Module Timestamp: 00000000 Exception Code: c0000005 Exception Offset: 000209c9 OS Version: 6.0.6002.2.2.0.256.1 Locale ID: 1033 Additional Information 1: 0bc4 Additional Information 2: a36997f71cc56876e650817c9a93b656 Additional Information 3: 0bfc Additional Information 4: 6b94ff5710d98c1c4d3431aaf25b8d3f
Extra information about the problem Bucket ID: 1509656465
-- Any helpful logs I could post/send? Thanks.
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compumom
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October 18, 2009, 5:55 pm |
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Joined: August 11, 2009, 1:51 pm Posts: 47
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 Re: Problem Launching Trine?
Tyrion wrote: compumom wrote: hate to just repost what was posted here, but i'm having the same problems as the others. I installed the driver engine from the game's page, didn't help (100% of the times, i'm getting that the game crashed. Using Vista, and I can play Crysis on this so please don't pst "upgrade your system"). Should i try deleting it and redownloading it? Game looks really interesting, if not oddly similar to Lost Vikings >.> | | |
Links to the current versions of DirectX and Agea PhysX are at the top of this post. I am assuming that by "driver engine" you are referring to one or both of those? If you post your logs (directions on tech support forum page) I will be glad to take a look at them as that is always the fastest way to get help. | | |
I uninstalled and reinstalled both drivers, that seemed to work, not sure why though. Might help out someone else who's having problems still.
_________________ One shot...One Kill...One witness---err---2 shots...2 kills....no witnesses....
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