Game Controls
Full Screen Toogle
Alt + Enter
Pause Game
Shift + Escape
| Start | Numpad Enter |
| Escape | Esc |
| Pause | Start |
| Fire | V |
| Whip | X |
| Jump | C |
| Move Left | Left |
| Move Right | Right |
| Aim Up | Up |
| Aim Down | Down |
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Additional Info

Copyright
¿ & © 1994-2002 Interplay Entertainment Corp. All rights reserved.
Downloading
This game is compatible with 64-bit Windows OS
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Overview
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Instructions & Tips
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Screenshots & Video
Getting Started
Press the start button at the title screen to begin the game. Earthworm Jim will appear in the center of the screen. Press left or right on the controller to make Jim run in those directions. Press the jump button to leap, then left or right on the controller to guide Jim in either direction. To stay aloft, keep pressing the jump button. Jim's head will spin like a helicopter blade, slowing his descent.
Controls
Soon, you'll be swarmed with vicious crows and other nasties. Show them who's in charge by holding down the fire button, then holding the controller in any direction. You'll fire in the direction the controller is held, until the fire button is released. You have a limited supply of ammunition, shown on the bottom of the screen. To conserve that ammunition, use the whip button to whip Jim at enemies.
Stages
Each stage in the game has an exit; follow the path to the exit to finish that stage and move on to the next one. Spiked pits can make it difficult to reach your destination, but there's always a way around them. If a rope is nearby, leap onto it and press left or right on the controller to climb to the other side of the chasm. If you see a shining hook, press the whip button to catch it with Jim's head, and you'll swing over the pit and land safely on the other side.
As the Crow Flies
At the end of each stage, you'll challenge the villain Psycrow in a race to the next planet. Press left or right to travel along the edges of the wormhole, and hold down the fire button to increase your speed. Catch the blue marbles in your path, but stay away from the spinning red asteroids! If you win the race, you'll reach the planet safely and can begin the next round right away. If not, you'll have to fight Psycrow first.
Lives
Jim starts the game with three lives, each with a limited amount of life points. Life points, shown at the top of the screen as a percentage, are lost when Jim is attacked by enemies or stumbles into spiked pits. Those life points can be regained by collecting blue and red atoms scattered throughout each stage. If your life points reach zero, you'll lose a life and will be returned to the last checkpoint you reached. If you've lost all your lives, the game ends.
Tip: Beat the Belt
There's a vertically scrolling conveyor belt halfway through the first stage. Jump onto it, then press up on the controller to make Jim climb to the top of the belt.
Tip: Nowhere to Hide
Extra lives await those who explore each stage thoroughly. Test every wall you find...sometimes, you can actually walk through them, uncovering hidden paths.
Tip: Who Needs a Scarecrow?
When battling Psycrow, first use your blaster to stun him. Then, while he's dazed, strike him with the whip. He'll get the point and fly away after two lashes of the whip.
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