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Game Controls

Keyboard

Controller

Full Screen Toogle

Alt + Enter

Pause Game

Shift + Escape

1 Player Start Numpad Enter
2 Player Start F2
Escape Esc
Jump V
Move Up Up
Move Down Down
Move Left Left
Move Right Right
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Shodredux

Score: 128,593

Monday, 5/17/08, 1:24PM (EST)

Shodredux

Score: 128,593

Monday, 5/17/08, 1:24PM (EST)

Shodredux

Score: 128,593

Monday, 5/17/08, 1:24PM (EST)

Shodredux

Score: 128,593

Monday, 5/17/08, 1:24PM (EST)

Shodredux

Score: 128,593

Monday, 5/17/08, 1:24PM (EST)

Shodredux

Score: 128,593

Monday, 5/17/08, 1:24PM (EST)

Shodredux

Score: 128,593

Monday, 5/17/08, 1:24PM (EST)

Shodredux

Score: 128,593

Monday, 5/17/08, 1:24PM (EST)

Shodredux

Score: 128,593

Monday, 5/17/08, 1:24PM (EST)

Shodredux

Score: 128,593

Monday, 5/17/08, 1:24PM (EST)

In Game Packs:
Game Namco Metro-Cross - Category Classic Arcade
7.4
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This game is compatible with 64-bit Windows OS

This game is compatible with 64-bit Windows OS

Basics

Simple but challenging, Metro-Cross is about one thing only: Running from left to right as fast as possible. Press right to accelerate and left to slow down; moving up and down will allow you to dodge obstacles or collect power-ups. Tap the Jump button to leap over obstacles or pits.

Goals

Your goal is to reach the end of each stage before the timer runs completely down -- succeed and you advance to the next level, fail and the game is over. All is not lost, however; there are skateboards and ramp-like trampolines that can give you a needed speed boost to make it to the finish line.

Tip: Powerups

Watch for bonuses! The small blue cans will stop the timer for a few seconds, buying you a little extra time to reach the finish line. Green cans will give you an added burst of speed, and the skateboard will prevent you from being slowed down when you cross over green squares.

Tip: Hazards

Hazards can set you back severely, so avoid them at all costs. Green panels will merely slow your running speed, while the blue panels are holes and will take you out of the action for more than a full second. Leap hurtles and the rolling red cans to prevent being tripped up as well.